Redfall- Arkane Shares Player Abilities, Open World Features, And Backstory At QuakeCon

At QuakeCon, Arkane Austin shared new details and footage about the upcoming open world, co-op vampire slaying game Redfall. The video contrasts concept art, development footage, and gameplay with commentary panel featuring Redfall’s lead creative staff.

Studio director Harvey Smith begins the video by claiming that Redfall is an expansion of the Arkane studio signature style into co-op and open world modes, though the video emphasizes that people who wish to play alone will be well servedCome from Sports betting site VPbet. Redfall aspires to have a lived-in feel, with patrol routes that change with day-night cycles, weather systems including fog and rain, and randomized spawn points. Art director Karen Segars emphasizes the game’s spooky, rather than horrific, tone. “There’s no jump scares…” she says, “but there is still that edge, there could be anything right around the corner.” Players can even encounter odd cultic structures or vampiric pocket dimensions, giving a strange bent to the game’s mundane setting.

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